深夜 (Late at Night)
Modelling & Rendering & Compositing: Blender 3.3
I was holding myself to doing an environment design. It was because of having difficulties to understanding the color theory. In this project i almost changed the textures & lights 10 times to have best combination. At the final render i was very satisfied and didn't need a post process in Photoshop. I only did small adjustments in Compositing tab in the Blender 3.3. Any thoughts? Please make a comment!
Add-ons and third party sources i used:
Buildify Blender Add-on (for building base)
readyplayer.me (for character creation)
Mixamo (for animations)
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